AngryLittleAlchemist said:
Arms did 1.2 mil in it's two weeks, I doubt VGChartz claims that only 530,000 of it's first two week sales are physical. That would create a huge amount of digital sales. I do, however, think the consistent 45k it does per week is probably accurate, since the characters have really caught on in Japan, and just in general Switch games have been doing great in US. I know saying that "I don't beieve in x stats from this site but I believe in y stats from the same site" sounds like wishful thinking, but it just seems likely to me that the game has been fairly successful, and I think the legs are there. (I know you probably know this, just sayin) |
The 1.2 million is shipped though(every single sales numbers that comes from the ones that made said game are shipped), so that also might explain the difference, as Nintendo might have shipped a bit more than needed, for either reason.
Doesnt mean the game flopped.Quite the opossite, actually.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1







