By using this site, you agree to our Privacy Policy and our Terms of Use. Close
AngryLittleAlchemist said:

Uh....that doesn't sound that bad?

It's pretty much just saying "The attendance was great, the amount of people watching was great, but in this one specific lan cafe it didn't do that impressively".....ok. Isn't it possible that the reason it's around the same number as last year because it's keeping a consistent player base of players who moved from older titles to this remaster?

Besides, It's changed now. http://www.gametrics.com/
Starcraft is at 4.32%

I mean .. thinking a remaster of an old game would revive completely a slowly shrinking community ... eh

Besides, the article doesn't say anywhere it was a "huge failure" ... so you just making that up or ? 


Where i am making stuff up? The athor says the numbers dont speak a rosy tale, and at the end he implies Broodwar should except being old and the fact that its dying. http://gearsofbiz.com/starcraft-remastered-hasnt-changed-how-korea-feels-about-starcraft/35818

Its pretty bad, the numbers barley increased in playtime and the fact is that those numbers included all broodwars not just the remasters implying even more lousy sales for this 15 dollar game.

Its a huge failure for Blizzard the second one after Heroes of the Storm imo, they put a lot of money into this game everyone can see it.

15€ isnt justifieble, those 2D graphics werent cheap to remake and they added new voice acting for languages that didnt have one before like Korean, Japanese, Chinese, Russian, Portugese etc, including remaking one like for german and some remade mission briefings in english.

Add in the new network for ladder etc. and the fact you can play with people who have only broodwar and other related stuff.

Only a console port can save the investment.