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Nuvendil said:
curl-6 said:

While I agree that the unfortunate lack of certain modes has lead to FIFA Switch being seen as a stripped down version, on a technical level it could have been worse; it's not like they just stuck the PS3/360 version on Switch and called it a day, which I honestly expected them to. It's 1080p/60fps and it's using the physically based rendering tech that the PS4/Xbone versions use but PS360 FIFA never got. I'm not sure the engine it's running on is such a big deal.

The engine wouldn't be a big deal if it wasn't a tacet excuse to exclude certain features.  If they spent the time to make the game feature complete in this engine, I would by their commitment rhetoric.   

Is the lack of modes directly tied to the engine difference though? They seem separate issues to me, one is a technical consideration, the other a design choice.