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Chrizum said:
Nuvendil said:

Frostbite 3 was first used in Battlefield 4, a PS360 game.  That's my issue, Fifa is just plain not as demanding as that game so they have no excuse for not using Frostbite other than being cheap.  It's plain old dishonesty and that's never ok.  And my point isn't that the Journey is a super important feature objectively, but that its absence is 1) completely unnecessary and 2) going to (and has) brand the Switch version as gimped.  And the fact other features also seem to be limited for no good reason will only make it worse.

Yeah but that's my point. You say EA not using a PS360 engine is inexcusable but they never used it for FIFA on PS360 in the first place. Or were you also angry at EA when they didn't go Frostbite for PS360? I figure you weren't. So I really don't see how you can make a problem out of this. Unless you compare it to the PS4/XBO version, but than you have the obvious huge difference in hardware capabilities.

They likely didn't move to Frostbite for those and add in the full features of the PS4 and Xbone because the PS360 are ancient by console age standards and make them significantly less money and are this considered low priority, second rate options for them and THAT'S the crux of the issue.  Their refusal to put in the effort to bring the full version to Switch demonstrates that they think of it as low priority, second rate, not worth the time and effort.  It shows they care about the Switch no more than they do the PS360, systems that are more than a decade old. They can talk about their commitment all they please but their actions speak louder. All indications, all evidence points to the fact that the Switch version could have the full feature set of the full versions of Fifa.  EA has just chosen not to.