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Salnax said:

I decided to put to gether a table.

  Wii U Switch
Launch Window (2012Q4/2017Q1)

New Super Mario Bros U

Nintendo Land

ZombiU

Monster Hunter 3 Ultimate

Legend of Zelda: Breath of the Wild

1-2 Switch

Super Bomberman R

Second Quarter (2013Q1/2017Q2) LEGO City Undercover

Mario Kart 8 Deluxe

Arms

Minecraft

Third Quarter (2013Q2/2017Q3) New Super Luigi U

Splatoon 2

Mario + Rabbids

Pokken

Fourth Quarter (2013Q3/2017Q4

Pikmin 3

Rayman Legends

Disney Infinity

Super Mario Odyssey

Fire Emblem Warriors

Sonic Forces

Skyrim

Xenoblade 2 (?)

"Launch Window" basically means November and December of 2012 for the Wii U and March 2017 for the Switch. The Wii U games above all sold at least half a million at retail. Switch games hve either sold half a million or are likely to do so. Multiplatform games are in italics.

Long Story short, the Switch has the upper hand. The Wii U landscape was barren after launch until summer was well underway, whereas the Switch has had a constant stream of notable first party titles. And although the Wii U was meant to encourage third party support, it doesn't have a major lead in that category. The impact of ZombiU, Monster Hunter, Rayman, and Disney Infinity is roughly on par with Bomberman, Minecraft, Sonic, and Skyrim.

Pretty sure I was playing Sonic Racing Transformed which I loved and Tekken Tag when I first got my wii u. I think there were a few other games too I liked. It really didn't seem that bad at the time with sessions of Sonic Racing, Tekken, mario kart wii, zelda twilight princess, zombi u and the mario galaxy games. The only  launch game I would want to play on Switch is Zelda and I have it on wii u.  I'm not into splatoon didn't like it and mario kart is pretty much same as  before. I don't think I'm being unfair being unimpressed with the Switch lineup but completely understand people's perspective may be different who never owned a wii u.