It's hard to call a game an RPG if it lacks all semblance of a turn-based mechanic, as that mechanic is really the definitive mark of the genre.
Games like Xenoblade has action involved, but the selection of attacks and the ATB system is still roughly an evolution of turn-based mechanics. I do agree though, it's not quite as strategic - especially in the first Xenoblade where the cool downs are reduced so much that that the game eventually devolves into spamming every move that appears on the screen as quickly as possible, unless playing Melia.
Anyway, for classic turn-based RPGs, the DS was one of the best consoles of all time for RPGs: it had dozens. The 3DS wasn't too shabby either with more RPG focused Fire Emblem games. Then there is the Wii, which had the eShop and the virtual console with dozens more RPGs, both new and classic - and including a sequel to Final Fantasy II (FF4) which actually turned out very well.
I describe myself as a little dose of toxic masculinity.







