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curl-6 said:
Soundwave said:

I would probably take some of those numbers with a grain of salt. VGChartz is the source I assume? They are wrong on a lot of stuff. If GoldenEye sold almost 2 million copies I'd have to think Activision would've fast tracked some kind of sequel. 

They did; fast tracked it a bit too much actually; that sequel was 007 Legends, which was apparently awful due to being rushed out the door.

And COD evidently sold well enough on Wii that Activision kept releasing them year after year. That's the kind of sustainable support Switch could really use.

I'm just saying generally speaking companies don't dump a license like that with a recent success like that. 

VGChartz as much as I like the community, their sales tracking IMO is fairly dubious. It's a site basically run by fans, and while that's admirable, how really would they get detailed sales information "for free"? The vast majority of numbers here are basically guesses, there is no retailer that would give a non-industry website detailed sales tracking information up in that fashion (it's part of the reason why NPD can charge for their service). 

I'm sure the COD games sold well enough to warrant sequels. Again with Wii though I think that whole system is just an outlier. Any third party success a port like RE4 would have for example would be undermined by the perception of it being a "casual system", and that was what developers focused the majority of their content on Wii on. 

Switch is not neccessarily tied to that legacy as such if something like FIFA or Skyrim does well on it, developers are going to probably take notice of that in a different way. Switch is not neccessarily bound to the "yeah it's only selling because it's cashing in on casuals" stigma attached to it which is a large differentiator.