curl-6 said:
In computer graphics, doesn't a "mesh" describe the vertices, edges, and faces that make up 3D geometry? That grass isn't 3D geometry, it is flat 2D planes. |
A mesh is simply a 3D object made of vertices, edges, and face. Whether it forms a square, spehere, or other multifaced closed geometric form is irrelevant. These are grass meshes:

This is a Skyrim grass mesh:

This is how the meshes look. This is one where the individual planes that make up the mesh are visible:

You can walk around the mesh and so on, which is actually the bigges difference as Billboards have 1 side, meshes have multiple. A billboard is 1 plane and only faces the camera. It's a very big difference performance wise. That's why the draw distance, though multiplied by 3 or 4 times in this demo vs E3, is still shorter than in XCX.







