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Ka-pi96 said:
DonFerrari said:

We just don't know how much Sony take on it. I mean, how much above the common royalty cut. But all in all considering less cost to print copies, ship, receive only for the sold ones, cuts from everyone and etc, the dev probably take a little more on digital.

Don't forget the higher selling price of digital games too, so yeah devs definitely take more on digital!

There is this as well... I really preffer hardcopies of the stuffs I own and like... and only buy digital games when they are dirty cheap... like going on EB games or the like and see a somewhat old game at 40 and there is a PSN+ promotion puting that same game bellow 10... that is the point I consider buying it, otherwise I want my disc and be able to share with someone... although my leecher brother loves when I buy digital and he can share from accross the continent.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."