Its probably because the game is not designed for play on a console. The mechanics probably do not port well and the experience of the developers doing the game may also not be high enough for a port. Budget also comes into play where Relic only asked for so much to do a PC game which MS green lit. This game may be totally focused on the PC ecosystem and thus gives the developers a chance to focus on just one platform. Who knows, if it sell well on the PC, there could be a port in the works by sending it to Ensemble. Timing could also be an issue where Ensemble is currently busy and do not have time or resources for a port.








