DonFerrari said:
But a company that promises more exclusives on its console and the only real exclusive they are putting is on PC is kinda funny. |
Yeah, can't argue (or disagree) with that.
ThisGuyFooks said:
You are right, what i meant was that if there is someone who has the responsability to excuse the situation is the developer, not the consumer. Im seeing too many guys speaking for them. On the other hand, isnt Cities Skylines ported to consoles successfully? I havent played the game, but supposedly the game is deep as hell. Civilization has been ported before too. My point is, RTS has been ported successfully in numerous ocations, if this game wont be ported to the Xbox One there should be a reason why. |
You're seeing a lot of people speaking for them because blaming them for a very reasonable decision seems pretty ridiculous.
Yes, Cities: Skylines works well on consoles as far as I know. That said, its pacing is very calm, unlike AoE's. I've barely played AoE, but confrontation-focused RTS games are typically much more intense than city-builders, which quite often have rather calm pacing. It's possible to design an RTS game in such a way that you don't need much precision or speed from the control method, but it'd probably be considered blasphemy for a game AoE.







