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ThisGuyFooks said:

I think the delay is because Crackdown 3 developers noticed how powerful and beastly the Xbox One X really is, making the use of The Cloud redundant.

There is no need for Cloud Computing anymore, the Xbox One X is powerful enough to process all the required physics as shown in the first demo, easily.

If im not mistaken, i read in the Windows Central website that the Xbox One X is equivalent to a 4.500$ PC, which would be able to render all the particles and effects needed for this ground breaking game.

The developers should take the time they need, even if they have to delay the game again, i wouldnt be mad. Crackdown 3 will change the gaming scenario, just like Mario 64 did in its time.

Just have patience people, it will be worth it.

Dought it highly. Its because the game just isnt quality wise on par. The multiplayer needs to be worked on and the physics didnt always demo so well. The cloud talk was all marketing buzz.  Also, I think Microsoft caught wind of the fact that the internet was complaining about the stupid idea to send their game to its death in november.