Shadow1980 said:
I can do that. The PS4 has as of March managed to make 2017 its best year so far, selling more in the first seven months of the year than it did in the first eight months of the year in the previous three years. To keep that lead going into the holidays, it will need to sell at least 807k in the Aug.-Oct. period, an average of 269k per month. It's certainly possible, with Uncharted: Lost Legacy, Destiny 2, and GT Sport being some high-profile releases between now and Halloween that could help boost sales. Destiny 1 was a massive system-seller that gave the PS4 it's best non-holiday month to date, with a whopping 538k sold in Sept. 2014. Will Destiny 2 have anywhere near that hardware-pushing prowess? |
Thanks shadow, that is very much appreciated. It's quite incredible that it managed to have an increase so far in cumulative this year considering that the previous 2 years where dipping below the year previous by the mid of the year (even though they had started better, and it inverted the order this year). It'll be a hard battle but as you said it's possible with 3 strong SW, I hope GT Sport return the strenght of the franchise and that Destiny haven't lost most of its appeal. On UC LL I don't think it will push much, but as a game I'll certainly play it.
Considering previous years HW sales and what SW pushed that, what would be your month forecast for the next 3?

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







