Turkish said:
h2ohno said: Not seeing how the PS4 version has been more successful than the 3DS version given that the 3DS version has outsold it every week since launch. Week 1 [3DS] Dragon Quest XI: Echoes of an Elusive Age (Square Enix, 07/29/17) – 1,148,888 (New) [PS4] Dragon Quest XI: Echoes of an Elusive Age (Square Enix, 07/29/17) – 950,315 (New) Week 2 [3DS] Dragon Quest XI: Echoes of an Elusive Age (Square Enix, 07/29/17) – 300,714 (1,456,601) [PS4] Dragon Quest XI: Echoes of an Elusive Age (Square Enix, 07/29/17) – 200,798 ((1,151,113) [3DS] Dragon Quest XI: Echoes of an Elusive Age (Square Enix, 07/29/17) – 116,615 (1,573,216) [PS4] Dragon Quest XI: Echoes of an Elusive Age (Square Enix, 07/29/17) – 91,147 (1,242,260) The 3DS version has sold over 300,000 more units than the PS4 version to date. The interview was given almost 2 weeks ago, but there was no point sales for the PS4 were ever stronger than for the 3ds version. Even if digital sales were higher for the PS4 version, they would have had to have been almost 150,000 than the 3DS digital sales in week 1 just to pull even, let alone ahead.
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Like I said, the PS4 version is sold for ~9K yen, 3k more expensive than the 3DS version. So even if it didn't outsell it in unit sales, it brought in much more money.
But that isn't what the report is actually talking about. Suppose they had 1M in mind for PS4, and 2M for 3DS. The way it turned out, sales were indeed stronger on PS4. The target goals for the PS4 version were lower, the PS4 met and exceeded those even if it didn't outsell 3DS in unit sales. Meanwhile 3DS underperformed.
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