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RolStoppable said:

I don't see why anyone should consider Horizon's graphics to be mindblowingly great. For example, you walk towards the branches of a tree and then right through them with no reaction whatsoever. The same holds true for all kinds of foliage, the sole exception being the tall grass that is used for the stealth aspects of the game. Another example is that wind makes Aloy's hair clip through her ears and cheeks. That it can rain inside a cave is also a bit strange.

Basically, Horizon has the same shortcomings in its graphics that other games have, in some aspects (like foliage reacting to the player) it lags behind games on older hardware.

Great graphics are something like a stone being tossed into the water and causing a realistic ripple effect. Similarly, if you fantasize about next gen graphics, you wouldn't only think of water reacting in an appropriate manner, but all kinds of things that can be touched. Improved textures and some flashy special effects are par for the course, they don't make games look like PS5 level.

You're talking about physics, not graphics.