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RolStoppable said:
NobleTeam360 said:

Probably, sheep tend to follow the herd. 

True about people being impressionable.

I don't see why anyone should consider Horizon's graphics to be mindblowingly great. For example, you walk towards the branches of a tree and then right through them with no reaction whatsoever. The same holds true for all kinds of foliage, the sole exception being the tall grass that is used for the stealth aspects of the game. Another example is that wind makes Aloy's hair clip through her ears and cheeks. That it can rain inside a cave is also a bit strange.

Basically, Horizon has the same shortcomings in its graphics that other games have, in some aspects (like foliage reacting to the player) it lags behind games on older hardware.

Great graphics are something like a stone being tossed into the water and causing a realistic ripple effect. Similarly, if you fantasize about next gen graphics, you wouldn't only think of water reacting in an appropriate manner, but all kinds of things that can be touched. Improved textures and some flashy special effects are par for the course, they don't make games look like PS5 level.

Horizon might have a stronger visual impact than most games, but you're right it lacks that believable mesh of your character interacting with the environment (particularly with the water). It's a game of sacrifices though, visuals were likely prioritized over other systems, creating drawbacks in other areas. (It's also open world). It will be interesting to see their next title.

Uncharted 4 is a different animal though. There's nothing yet as polished or as deep in terms of details.