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friendlyfamine said:
The first game was alright for an original concept, but I would never touch it again. It had no replayability and Mummy Me Maze Forever was unforgivably pointless. The original did not sell that well so I doubt Nintendo would have a sequel in the works.

It sold much more than one million, and it was a game that was reusing assets from Super Mario World, which was a game that already had the whole concept of Captain Toad locked down....



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1