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Ariakon said:
Soundwave said:

I would even neccessarily be so sure of that. ARMS has already shipped 1.12 mill or so, Metroid Prime 2 didn't hit a million and Metroid Prime 3 only got to 1.3 million LTD and that was released when the Wii was absolutely red hot (fall 2007). Prime 4 probably tops off at about 1.5-2 mill LTD though it could be helped by the Switch have a more core-centric userbase

I get where you're coming from and you may be right, but that core-centric userbase is why I think Switch owners will be much more receptive to Metroid than Wii owners were. 

I agree.  The Wii and DS userbases were very deceiving for companies making non-casual games.  Even though the Wii had a userbase of 100m, core games like 3D Mario, 3D Zelda, Animal Crossing and Smash typically had attach rates more comparable to a 35-40 million userbase if you use Gamecube attach rates as a reference.  Handhelds tell a similar story to me when I see core Nintendo games on the 3DS sell at a comparable rate to their DS counterparts despite only having half of its userbase.  I'm actually very optimistic about Metroid Prime 4's chances for success because the stars are aligning for it to be a good seller: there's extreme demand for it, the Switch is probably going to have the largest amount of core gamers on a Nintendo platform since the SNES and it's going to come out when the userbase is going to be fairly large and still very motivated to purchase games.  I expect it to be the best selling Metroid game of all time as long as it's a good game with a non-shit characterization of Samus.