Neodegenerate said:
No game is perfect and no expansions get 100% approval by fanbases.
That said, the idea that the expansions didn't provide content, especially when they are compared to games like MK8 and Witcher 3 is absolutely absurd. Destiny base game had 1 raid, 6 strikes, 22 story missions, and 5 PvP modes. By the end with 4 expansions (Dark Below, House of Wolves, Taken King, Rise of Iron) it had 4 raids, 20 strikes, 14 pvp modes, and 43 story missions. Now, did the game have its problems? Absolutely. Was the closing out of end game content for vanilla players because they didn't buy expansions ridiculous? Absolutely. But did the expansions lack content? Numbers say no. |
You can stuff it to the brim, but voices will tell you how the content "tasted".
There is a reason why people talk fondly of Witcher 3's story and quests and why some would pit it against Destiny, which is suppoed to be a behomoth in terms of lore and content compared to a small Polish dev team. Mind you, don't forget that Activision is footing the bill here, their CoD franchise isn't doing so great in later years, surely they could hire the cream of the crop and turn it around right?.
Or chances are they will keep churning out the same type of content in abundance and calling it a day, while also slapping MT's into their current and older rehashed titles.
If it ain't broke, don't fix it, but we're seeing some fixes going on with D2, so something ust not have hit the right notes if they are changing things up now, CoD did great for years keeping the same gig going, it's obvious that said gig cannot go on forever though and it seems to have fallen short with Destiny for them to have to change things here and there (especially for PC players who haven't played the first game).
Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see
So pay up motherfuckers you belong to "V"