I guess I just don't notice these things. When I watch a trailer I look right past the textures and lighting effects and focus on the gameplay possibilities. Every time I think back fondly on a game, I think about pulling off an amazing stunt, or sneaking past an enemy garrison, or toppling an especially difficult boss. I never think about how many pixels a character model had or how flat a grass texture was.
I understand and agree that advanced technology creates new gameplay possibilities, but I just can't understand the fixation on all this window dressing.










