By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Rocketjay8 said:
Johnw1104 said:
The only way you can be sure that a game (or film) really are superb is if they're soon accompanied by a surly wave of contrarians attempting to rewrite the narrative lol

The game had some flaws (I can certainly think of a few), and a greater diversity of enemies would certainly suit the game, but this is a game that most people played waaaay beyond 40 hours before getting bored of it, and those 40+ hours were incredible.

I don't mind the criticism as it introduces some ideas that might make for an even better Zelda next time, but it's ridiculous to try and claim this game was anything but a masterpiece; after all, there's never been a "masterpiece" that couldn't be improved.

That's actually why I'm so excited for the next game, as Miyamoto said they'd be able to turn one around faster as they'd re-use the engine. This game was very clearly an introductory attempt to enter a genre that they'd never dabbled in, and they managed to stick the landing unlike just about anyone outside of GTA III. The pieces and framework are all well established, and I fully expect the next sequel to be more focused on additional content and details.

I heavily agree with this statement.

exactly, can't wait for the next Zelda already

I feel that some are just playing the game while desperately looking to identify and magnify its flaws in order to justify why it is ''not as good", makes you wonder if these people even know how to enjoy a game

I just disagree with the "not much to discover'', the whole map is a huge mystery on its own, and it is there in order to be discovered, unlocked and explored, which is the most basic part of the game



don't mind my username, that was more than 10 years ago, I'm a different person now, amazing how people change ^_^