"underpowered" just don't work in VR no matter how cute the art style.
~2020-2021 will be when Oculus 2, PSVR2 etc come out: ~4K OLED 120hz, foveated rendering, at max $299. If Nintendo ever went VR, they'll likely wait another gen. Switch 2 in ~2022-2023.
superchunk said: When I said mainstream, I meant it was something the mass consumer wants and buys. That simply isn't true for 3D gaming or otherwise, but obviously I'm referring to the topic of gaming.
Also it has nothing to do with accepting new tech. It's simply doesn't provide the benefit to overcome any extra cost. Cost could be money or user experience (i.e. wearing gear). |
All VR would need to succeed is cost less than $100 and have AAA studios like Naughty Dog working on it. We're probably 10 years from that point.