By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Pemalite said:
Bofferbrauer2 said:

Next consoles will most probably use Ryzen. There's just not much else to choose by then, the only other possibility is an ARM based chip

Everyone was saying the same thing about the Xbox One X.

Ryzen as it is today is likely not going to be the CPU chosen for next gen. AMD will have released a successor by then.

Bofferbrauer2 said:

Will there ever be a DX 13? By the way Microsoft is handling DirectX right now 12.x versions seem sadly more likely.

Partial updates to Direct X has always happened.
We had Direct X 7a, then 7.1... Then Direct X 8a, 8.1, 8.1a, 8.1b, 8.2... And so on and so on.

Direct X 13 will happen eventually.

Bofferbrauer2 said:

The Fury Nano couldn't hold those 1000W unless undervolted and with much better cooling, most of the time the cruise speed was actually more like 900-950 Mhz with most Fury nano cards out of the box

It didn't need to? Vega isn't 1,000w anyway.

900-950mhz isn't that much of a reduction from 1050mhz either in retrospect, especially considering the 100w power reduction thanks to lower voltages due to better chip binning.

Bofferbrauer2 said:

RAM is expensive. Not just right now, but for a console manufacturer in general. There's a reason why the PS360 had such severely limited amounts of RAM.


Moores law also applies to DRAM.
The Playstation 3 and Xbox 360 had such limited memory... Was because memory densities were limited.

Memory densities *are* increasing and will continue to increase even before next-gen launches.

Bofferbrauer2 said:

Only if RAM prices drop by a lot (like, 16GiB for less than or about 50$ on consumer market lot) will there be a real chance of more memory for the next next next gen consoles. I'm hoping for 32 GiB too by then (24 is an odd number in terms of RAM), but there's no guarantee an that just yet.

It's not about price-drops. Consoles have a fixed budget for every piece of component.

It's about increasing densities for the same amount of chips for the same price.

24GB is also not an odd number. Scorpio uses 12GB, It means it will be 12 chips on a 384-bit bus.... Or 6x high density chips on a 192-but bus. 2020 is still years away remember, technology development isn't stopping between now and then.

Besides, 4k is being pushed into the mainstream, you need more Ram, it's that simple.

1. Xbox ONE X is still using Jaguar because it's an incremental update of the Xbox ONE. While I was hoping for Ryzen in the XboX I certainly didn't expect it. The next gen consoles certainly won't use this Ryzen, but a future gen of Ryzen, but it will nontheless be Ryzen, as AMD won't have a new architecture anytime soon

2. Yes, DX 13 will eventually come. i was more joking than anything else. However, considering how the GPUs still don't have all features of DX12 enabled this will probably take a while

3. 1000 Mhz, not Watt, that was a typo. The thing is, if you also undervolted the Fury X, there won't be a 100W difference anymore. Oh, and most cards came with over 1100 Mhz anyway. It however shows how fast consumption can rack up when leaving the sweet spot on any kind of processors

4. yes, Moore's Law applies to any kind of microchip. But at the time of the PS360's releases 1GiB RAM was the usual amount on a gaming PC. I can still remember the outcry when it was revealed that the PS3 would only come with 256 MiB of RAM and how that won't be enough to fuel Cell. The desaturated, Gray-brownish colored games that followed are a testimony that this just wan't enough even at it's inception. Same happened when the current gen launched (though at a much lesser degree) and again with their upgrades.

5.  I know consoles have a fixed budget per component. That's why I said that without a massive pricedrop the consoles won't have more than 16GiB of RAM as otherwise it just won't fit into the budget. Was it really that hard to make that connection?

24 GiB is an odd number; just like 384bit connection is also an odd number. Both are not an exponent of 2, which makes them odd in computer science

You need more RAM for 4k? Really? Tell that to the console manufacturers, because the PS4 Pro doesn't have more RAM and the additional RAM on the X is eaten up by it's gargantuan OS (5 GiB for the OS on a console? Really Microsoft???). (before you make a comment about it, yes I know higher screen resolutions need more (V)RAM)

The next gen consoles won't be able to push 4k much better than the current upgrades, most will just be upscaled or checkerboxed in some fashion unles they turn down the details compared to the PC releases. This is due to consoles having to choose mid-range graphics chips for their consoles due to price and TDP constraints, and I doubt those will be much better at 4k then they are right now. Worse, as the consoles start to age they will inevitably drop down  again to 1080p or even less in the most demanding third party titles.