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HintHRO said:
rjason12 said:

Always that one guy in every single Switch section. "Have you SEEN so and so, it won't come to the Switch it's not powerful enough". We could be talking about getting an anniversary collection, and someone will pull the "power" card.

Except I'm not talking about an anniversary collection, even though Switch is not getting those either (Street Fighter Anniversary). 

Switch is barely stronger than Wii U. MHXX is a 3DS game and running 30fps. MK8D still has aliasing. BotW is sub-HD. Sonic Forces 30fps. How can you expect Switch to run MH World. 

Just to point out a few things about the examples you made, with MHXX i believe the framerate is 30fps to be on-par with the 3DS version, which it can connect to. MK8D's lack of aliasing is just one of many games in-which Nintendo chooses to not use AA, and 900p isn't sub-HD so not sure what that's about, not to mention that BotW isn't a game developed for Switch hardware. So while of course statistically the Switch isn't a big leap over the Wii U, i don't think those examples illustrate that too well.

I do also believe getting MHW to run on the Switch would definitely be a sizable undertaking (Though i think the effort to port/optimize etc. would be worth it, haven't they already made the engine compatible too?), just wanted to comment on the examples you made.



 

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