HintHRO said:
Except I'm not talking about an anniversary collection, even though Switch is not getting those either (Street Fighter Anniversary). Switch is barely stronger than Wii U. MHXX is a 3DS game and running 30fps. MK8D still has aliasing. BotW is sub-HD. Sonic Forces 30fps. How can you expect Switch to run MH World. |
Just to point out a few things about the examples you made, with MHXX i believe the framerate is 30fps to be on-par with the 3DS version, which it can connect to. MK8D's lack of aliasing is just one of many games in-which Nintendo chooses to not use AA, and 900p isn't sub-HD so not sure what that's about, not to mention that BotW isn't a game developed for Switch hardware. So while of course statistically the Switch isn't a big leap over the Wii U, i don't think those examples illustrate that too well.
I do also believe getting MHW to run on the Switch would definitely be a sizable undertaking (Though i think the effort to port/optimize etc. would be worth it, haven't they already made the engine compatible too?), just wanted to comment on the examples you made.
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