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GoOnKid said:
DonFerrari said:
So people that were complaining when they said they would use SF II to gauge the interest of the market on Switch will now accept that as positive and not dummy Crapcom?

It was a mistranslation if I remember correctly. USFII was never intended to be a gauge.

Well I'm not sure about the mistake made. But what I understood they wanted to test how the owners would respond to see if there was a good enough market for their products. But sure I can be wrong

Mnementh said:
DonFerrari said:

Basically what I think. Now it's a matter to see if they'll read it as launch more AAA games ports or versions for Switch or just release cheap games to profit.

Yeah, we'll see. If they just translate their japanese MonHun-games they inevitably have to release for Switch, I'm fine though.

I don't think Capcom is as dumb as some think. If there is more money to be made than it will cost then they may release on Switch. And so far the platform seem very viable.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."