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Original SMB - first time I had ever used a D-pad after being accustomed to using joysticks in the arcades and at home on Atari.

Pilotwings - the first psudo-3D game I played at the time that allowed free 360 degree movement when flying the bi plane or jetpack, including being able to change camera perspectives on the fly from standard 3rd person to overhead view. Also a nod to Starfox, which was the first game I ever played that featured 3D polygon graphics.

Jurassic Park SNES - this was technically my first ever FPS experience, as the game switched between top-down Zelda-style overworld gameplay and a Doom-style first person perspective when inside buildings, making for quite the gameplay juxtaposition. These interior levels were also very atmospheric between the dark music and the terrifying roars of various dinosaurs whenever you got near them.

Super Mario 64 - obvious reasons, first fully 3D platformer that got it right.

GTA3 - while I played the original on PS1 which was alot of fun, of course it's the 3rd game that put the franchise and put "sandbox" style gameplay on the map.

Freedom Fighters - a unique 3rd person shooter where you could command your squadmates to attack and defend as you completed various objectives. Wish they had made a sequel to this.

Fallout 3 / Skyrim - both were my first foray into each respective franchise, and the vast worlds, rich lore and open-ended quests & gameplay were like nothing I had experienced before.

Wii Sports - yeah, motion controls were definitely a fad, but c'mon, we all know how awesome bowling and tennis were on the Wii when it first came out!



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.