| Miyamotoo said: 1) We dont know how much they will increase shipments, my guess is that they aiming regular availability for holiday season. In any case, they dont need to double producaction in order to hit 10m, they basically just need to have around 1m sales of each month (maybe they will have lover than 1m per month next few months, but they will have bigger shipments in holiday season in any case). 2) I was talking about system seller games, Splatoon 2 is big system seller, you can bet that demand for Switch now is bigger than before Splatoon 2 launch, I will not even mentioned Mario Odyssey and holiday season. 4) Well availability is totally different issue, if Switch will supply constrained even in holiday season, they will again sale any unit they can ship in any case. But point is that demand is still very strong, and now because Splatoon 2 is even stronger, its hard to believe that demand will be less in holiday season in any case, espacily with Mario Odyssey launch. |
1) If they're completely selling out now, which I believe they are, then their current production rate needs to be doubled. Going by VGC's numbers (I know. I know.), they're cranking out about 150K/week now. To hit 1M will require them to ramp it up by 1.7X, and we really don't know how legitimate the "parts war" with Apple is, either. It's a big ask and expectation for them to do that.
2) Well, using the term "system seller" is totally cheating lol. If it sells systems, then it's a system seller that automatically proves your point. If it's a perennial system seller that doesn't sell systems, then the demand can't be driven up by games. Zelda BotW was a system seller for Switch, but not for WiiU, because the latter simply can't use games to move the needle anymore.
1) Availability is supply.







