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AngryLittleAlchemist said:
Ganoncrotch said:

It's not just about the draw distance though, keep in mind that the X360 has a total of 512mb of system RAM to store the world in without requiring loading, the Switch has 4GB and the X1/PS4 carry 8GB so that is pretty much where the worlds size limits comes into play.

I guess but 4gb is a lot i mean my ram was like 2 gb when i played minecraft

Edit : So recommended ram is 4gb and minimum is 2. So i guess it makes sense why it would be smaller on Switch because it probably has about 3 gb of free ram. although the worlds don't get smaller if you have 2gb on pc as opposed t o 4gb, so who knows.

I posted it before but it has more to do with the limit of the save files. If you play on PC and especially with groups you can have worlds that have +5GB save files (have fun when you got a 4 GB Xbox 360 Mc bundle) basically the limits of the save file made the game smaller on consoles. Far land has one of the biggest world sizes with going + 18 GB => http://farlandsorbust.com/map.html