bonzobanana said:
Your figures are ridiculous its only really in memory capacity the Switch beats the 360 and PS3. As a portable and docked the Switch has less cpu resources than 360 and PS3. It also has less memory bandwidth and graphically it's harder to measure but the Nvidia Shield TV box uses the same chipset as Switch but run at higher clock speeds for the gpu and much higher clock speeds for the cpu and that box has games which are inferior to 360 and PS3 versions. Realistically its highly unlikely the Switch will get the range of games of the scope and quality of ps3 and 360 while docked. It has limited storage and cpu resources. Some games on ps3 had amazing 7.1 soundtracks, large amounts of pre-rendered 1080p video and made heavy use of its cell processor which could be in the order of 3x more powerful than the Switch in cpu terms. It's just not possible for the Switch to ever compete with that. We will get a better idea when Skyrim gets reviewed and see where it sits in the pecking order, where it succeeds, where it fails compared to other versions. The great thing about the Switch is its very easy to develop for so should be a good indicator of its performance level. While old, Skyrim does require good gpu and cpu resources. I have a windows tablet with more cpu resources than Switch but much less gpu resources and only 2GB it can only run it well at minimum detail and at a lower 800x600 resolution. I do get great battery life though probably 4-5hrs playing the game but then its based on a more advanced fabrication process than Switch, 14nm compared to 20nm and its gpu is only about 100 gflops. I'm expecting Switch skyrim to play well but I expect it will be close to 360/PS3 performance even while docked but we shall see. |
Are you serious!? Switch CPU is incomparible much more modern and more capable than PS3/Xbox360 CPUs, that espacily goes for GPU its around 10 generations newer GPU with all modern features and capabilities, on top of that you have 6x more usable RAM memory for games. And thats goes only for portable mode, Switch GPU in docked mode has much higher power that basicly force 720p resoultion to run at 1080p. Even Wii U is more powerful than PS3/Xbox360 (has more stronger and more capable GPU, more RAM, but slower CPU), and Switch is around 3x stronger than Wii U.
Switch has some parts like Nvidia Shield, but Nvidia Shield is basicly PC, while Switch is full console with own IPs, tools, softwares, development process espacial for Switchh...in order to use most of Switch hardware. Comparing Nvidia Shield and Switch is like comparing PS4 and PC with same specs, and using some game runing at that PC like example of what PS4 is capable.
Switch is enuf capable that could probably run every PS3/Xbox 360 game at 1080p with better frame rate. Latest example is Minecraft, it runs at 720p on PS3/Xbox360, while on Switch runs at 1080p with much bigger world. We already saw Skyrim, it runs 720p in portable mode and has good frame rate (definitely better than PS3/Xbox360 in any case), and it seems that look better, fact that runs at 720p in portable mode means that probably will run at 1080p or at least at 900p in docked mode. Talking about frame rates, currently rearly any Switch game has frame rate issues, PS3/Xbox360 in its 1st years had tons of frame rate issues, actualy most of current Switch games runing at 1080p with stable frame rate, while you have few 1080p PS3/Xbox360 games, not to mentione frame rate.







