Miyamotoo said:
Now they dont, in most cases they are not true at all, It's not really high price for hybrid, you cant rely have high power with hybrid, Switch exclusives are killing it, just Zelda BotW is one strongest ever game like launch game for any system, target audience was obvious from start, home console and handheld lowers in same time, concept of Switch is very strong and its system seller alone.
But people don't think price is high, and that's why sales are so good and Nintendo can't keep with demand,most of people who thought like that didn't realise that Switch is real handheld and real home console in same time, and that offers two controllers out of box for multiplayer. Depends how you look at it, if you look like handheld its incredible strong (in handheld mode its stronger than Wii U/PS3/Xbox 360), if you look it like home console it weak but again its around 3x stronger than Wii U/PS3/Xbox 360, so at end, Switch is strong enuf for what it is. Zelda BotW wasnt only exclusive, and we talking about one of strong launch game ever. Targeting home console market and handheld market in same time was very smart and very logical, from start was obvious that will be one strongest Switch selling point. Switch from start had 3 things that are among most crucial for success of Nintendo hardware, great concept, great system seller game like launch title, and great branding and marketing, and later great schedule of games where we have one bigger or stronger Nintendo game on around every month. That alone tells us that Switch will do much better than Wii U in any case, in comparison Wii U failed with all those things, but some people failed to see that and predict that Switch will faile. |
Your figures are ridiculous its only really in memory capacity the Switch beats the 360 and PS3. As a portable and docked the Switch has less cpu resources than 360 and PS3. It also has less memory bandwidth and graphically it's harder to measure but the Nvidia Shield TV box uses the same chipset as Switch but run at higher clock speeds for the gpu and much higher clock speeds for the cpu and that box has games which are inferior to 360 and PS3 versions.
Realistically its highly unlikely the Switch will get the range of games of the scope and quality of ps3 and 360 while docked. It has limited storage and cpu resources. Some games on ps3 had amazing 7.1 soundtracks, large amounts of pre-rendered 1080p video and made heavy use of its cell processor which could be in the order of 3x more powerful than the Switch in cpu terms. It's just not possible for the Switch to ever compete with that.
We will get a better idea when Skyrim gets reviewed and see where it sits in the pecking order, where it succeeds, where it fails compared to other versions. The great thing about the Switch is its very easy to develop for so should be a good indicator of its performance level. While old, Skyrim does require good gpu and cpu resources. I have a windows tablet with more cpu resources than Switch but much less gpu resources and only 2GB it can only run it well at minimum detail and at a lower 800x600 resolution. I do get great battery life though probably 4-5hrs playing the game but then its based on a more advanced fabrication process than Switch, 14nm compared to 20nm and its gpu is only about 100 gflops.
I'm expecting Switch skyrim to play well but I expect it will be close to 360/PS3 performance even while docked but we shall see.








