niceguygameplayer said:
I don't know where you got your information, but Switch is the first Nintendo system to reach a teraflops. In comparison, the PS4 has 1.8 teraflops. |
From Eurogamer, Digital foundry
| Available CPU Speeds | Available GPU Speeds | Available Memory Controller Speeds | |
|---|---|---|---|
| Undocked | 1020MHz | 307.2MHz | 1331/1600MHz |
| Docked | 1020MHz | 307.2/768MHz | 1331/1600MHz |
Actually this reddit shows the Switch to run a bit faster
https://www.reddit.com/r/NintendoSwitch/comments/6bwmos/nintendo_switch_soc_compute_power/
The clock speeds are known to be 768-921 MHz in docked mode and 307.2-384 MHz in portable mode, base/boost clock speeds. TX1's performance is well-known, so with those clock speeds, that puts Switch's compute power at 393-471 / 157-196 GFLOPs base/boost docked/undocked.
Still under half a teraflop.
Where do you have your information from?
Edit: I see Permalite already explained it, nvm!
Anyway if it actually had a teraflop of fp32, then I really would not understand the lack of split-screen in Splatoon 2.







