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Ganoncrotch said:
AngryLittleAlchemist said:

But that's what i"m saying. Even with consoles having lower specs all they'd have to do is decrease draw distance...there shouldn't be any reason not to have the game as big on a console as PC. I don't remember either version having tons of gigabytes of content.

It's not just about the draw distance though, keep in mind that the X360 has a total of 512mb of system RAM to store the world in without requiring loading, the Switch has 4GB and the X1/PS4 carry 8GB so that is pretty much where the worlds size limits comes into play.

I guess but 4gb is a lot i mean my ram was like 2 gb when i played minecraft

Edit : So recommended ram is 4gb and minimum is 2. So i guess it makes sense why it would be smaller on Switch because it probably has about 3 gb of free ram. although the worlds don't get smaller if you have 2gb on pc as opposed t o 4gb, so who knows.