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Miyamotoo said:
Zekkyou said:

I've already considered install base, if i hadn't i'd be describing it as a flop (28k for a major PS4 or X1 release would be terrible in most circumstances). I still don't consider it "good" though. 15% is not a particularly big number when you're dealing with a small group of new (and by extension more active) users with limited choice of major releases. Even stuff like Killzone:SF can  (and did) maintain high attach ratios in the UK in that kind of environment, even with terrible legs once that environment shifted.

Don't get me wrong, i don't consider Splatoon 2's UK launch bad. I just don't consider it good either. It's fine if you do, but it's not a position i can overall find a reason to share.

Of Course that 28k wouldn't be good for instal base of couple of millions, but for instal base of around 200k its good. Killzone:SF was launch game and launch games intend to sell good at launch (especially in holiday season), especially when they are heavily bundled (like Killzone:SF was at launch).

That's precisely my point. Your reference for Splatoon 2's performance being good is install base, but you acknowledge here that other variables can shift the standard. I think we can agree that those 200k UK users being new, and having a relatively limited choice of major releases shifts that standard, we just disagree by how much. That's fine, i'm not trying to change your opinion (i have no inherent problem with your position), i'm just explaining why it's not a view i share.