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Solid-Stark said:

Ahh then we should expect something like 900p when docked.

It's possible; Breath of the Wild for example is 720p when portable and 900p when docked. It all depends on how Bethesda want to prioritize and how much effort they're willing to put in.

Ganoncrotch said:

Think one of the only exceptions that I've encountered with this is Minecraft on the Switch which when put into the Dock actually renders more chunks than in handheld mode.... which makes for the world being redrawn when you change between the 2.... and also could be why there is currently issues with the docked version being just 720p as well as the handheld mode... wonder if it's because they were the first to try changing more than just res.

Personally I think some games should be using the extra power of docked mode for things other than 1080p.

Nuvendil said:

Possibly. But Skyrim has a ton of graphical settings that can be instantly changed in real time that don't involve changing out assets.  Grass density, draw distance, object draw distance, character draw distance, lighting settings and features can be instantly toggled.  So there can be  a significant differance between docked and handheld if that is what they want.  It's about priorities. 

It would be cool of they did tweak settings like this, and it's certainly possible. Draw distance in particular is something that would benefit playing on a TV. 

kazuyamishima said:
Kwaidd said:

say what?

aside from the whole online chat thing, Switch is a love letter to its fans with what it is, and the games that are out and coming out.  I can't come up with a reason not to buy one.

As a secondary option? YES

As a primary option? Hell no, you lose more than you gain with switch as a primary/only option.

That would depend on the person I reckon; Switch offers far more to me as a primary option than PS4 or Xbox One.