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Ka-pi96 said:
Cerebralbore101 said:

There's some truth to that though. Being able to control every aspect of the development pipeline from start to finish makes games come out fast. If Nintendo made multiplatform games for XB1, PS4, and PC they'd have a much harder time getting games out on time. Gotta make sure the game runs on every PC configuration. Gotta set up different servers/updates/DLC for all 3 platforms. Gotta make your games up to graphical standards for all 3 systems (this means the need for 1080/60fps on the PC version).

And once they sell the actual game everybody gets a cut. Right now Nintendo makes a huge profit on games because they have their own little monopoly setup. Nintendo sees $45 from every $60 game sale. If they went multiplat they'd have to shell out for publishing, marketing, and console fees. 

They'd self publish, as they already do so no they wouldn't have to pay publishing fees. They already pay marketing, but with how eager Sony/MS are for exclusive marketing deals they could probably get one of them to pay the marketing for them, actually removing a cost. So the only additional cost would be the console royalties, which obviously wouldn't apply to any games they sold on PC anyways.

Yeah they would still self publish, and they'd get good exclusivity deals. I'd kill somebody for PS4 exclusive games made by Nintendo. As far as PC goes I think they'd be taking a huge loss due to depressed game prices on steam (they either sell their game for $30 on steam, or lose sales to competition), and Valve's 30% cut.