zorg1000 on 17 July 2017
LethalP said: I think it's best to judge the Switch's demand next year when stock issues are sorted. When we already have a Mario, a Zelda, a Splatoon and it's able to sell at it's normal price of $299 consistently with bundles. I see it ironiong out at around 200-250k a week by then. Probably similar to PS4. But one thing the Switch doesn't have going for it is the novelty of touch screen gaming and motion controls that the DS and Wii had. Games like Brain Training, Nintendogs, Wii Sports had a draw that not even Nintendo's mainstays have. People who didn't care about Mario or Zelda ended up owning multiple DS's just to play Nintendogs and Brain Training, they were so cheap and had a killer interactive library. And of course by the time the 3DS came around the touch screen novelty had worn off. The Nintendogs draw became insignificant yet 3D Mario still managed to sell 10+ million and Pokemon still done those crazy numbers, and it did all that inside 65 million units. This is because the core Nintendo audience was still there. Those extra 90 million weren't buying those games on DS. So my point is, while I expect the Switch to be more than a success as far as Nintendo handhelds go, don't expect this thing to do close to PS4 numbers in the end. PlayStation consoles sell so much because they are the industry standard. They are the majority of peoples primary access to the larger spectrum of games in this industry. The Switch can only really go as far as to appeal to the same Nintendo faithful, and while that's still a lot of people, it's still not the wider gaming audience at large. A cool 80 million is possible though. |
so now we are pretending that 80 million is the number of Nintendo faithful and not considered the wider gaming audience?
When the herd loses its way, the shepard must kill the bull that leads them astray.