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vivster said:
JRPGfan said:

Id say the big numbers are the take aways.

Dreamcast at 77 score is telling, it was the last system they sold... it basically killed sega as a console manufacturer.

Look at the first Xbox, at 42.4 score... again not really a well recived console.

The XB360 is where MS fixed things and sales went well again and, thats back to a 14.2 score.

 

So basically if your console scores over 30 in this "metric" your console is in a dangerzone.

You could also correlate the ratios to the hardware power of the console. Apparently a powerful console no matter their userbase will still gat a certain baseline of games. The Sega consoles, GC and Xbox were all particularly powerful within their generation.

Maybe because it's easier to port onto strong hardware? I guess we'll never know.

Hardware power is difficult to quantify on a standardized scale. The best I could imagine is some sort of composite score of a console relative to the composite score of the best PC build available the day that console launched.

But, even then composite test methods arent even entirely indicitive of hardware power across day and date hardware with a different OS... Much less, the vast span of achitecture changes that have occured across all the console generations, and thats before even getting into game engine optimizations for each platform, etc.

In a sense, we would probably only have the same general guess as to which console was more powerful that each other without a proper standardized scale to compare ratios of how much that effects things.