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JRPGfan said:
TheBraveGallade said:

So? BoTW looks beautiful too.

BoTW looks decent, but it looks like it could easily run on a PS4.

Kingdom Hearts 3, as it is shown now, doesnt look like it could run on a Switch.

To get this running on a Switch there would need to be massive downgrades in graphics.

BOTW looks amazing, but it goes to show how important art style is.

To the point at hand, people have this illusion that, if a game looks good on PS4 it wont run on a Nintendo platform(In this case, the Switch).And that could be more wrong.First of all, KH III runs on Unreal, a engine that is completely compatible to the Switch and easily scalable on it.Second of all, KH III is absolutely breathtaking, but it is so mostly due to the art style, and not because it is pushing the extreme limits of the PS4.

If it were ported to the Switch, would it need downgrade?Yes.But nothing as drastic as you suggest.If I had to risk a guess, the particles effects would have to be dumbed down and diminished, and the resolution and/or fps lowered(depending on how much it is on PS4), but outside of very minor asset quality downgrade, nothing more.I mean, that would require optimization and effort by Square side, but every game should have that effort in the first place.

Games that have more difficulty to be ported over are games that tends to get to the realism, the ones that are GPU heavy.At least thats my take on it



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1