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Lawlight said:
DevilRising said:
The only way that game companies will get away with cell phone type bullshit of releasing a new "update" model every year or so, is if enough gamers are dumb enough to actually keep BUYING incremental updates at $300-$500 a pop. If people don't buy them, IE voting with their dollars, then the companies will have to get the message, and quit trying to pull this garbage.

I don't think Sony will release a mid-gen refresh again. I think they did it for VR and to push 4k but I don't think there's be any reason to have a mid-gen refresh. That and the huge popularity of the slim. 

They probably will becauase PS4 Pro is likely contributing nicely to their financials. We can see from Japanese weekly sales, PS4 Pro is about 20% of total PS4 sales, Sony states they make a higher profit margin on the Pro model. 

Assuming that ratio is in line with the rest of the world (it could be higher because the West may have higher 4KTV adoption) ... on an 18 million yearly shipment of PS4s, that works out to 3.6-4 million PS4 Pros/year. At $30-35 more profit per unit (estimate) that's about $100-$126 million per year in extra profit and as 4K adoption grows, that number will likely grow as well. 

By the end of this generation, PS4 Pro could earn Sony somewhere in the range of $300-$600 million extra in profit they wouldn't have otherwise. Not a bad chunk of change at all. 

So I don't see Sony changing. Especailly since MS is not going to likely change either, so they would badly be left in the dust in hardware capability. Imagine Scorpio without a PS4 Pro to answer it with ... MS likely would start to regain more foothold with far superior verisons of multiplats, a 6 TFLOP vs. 1.8 TFLOP system is a sizable gap. It would be very easy for MS to make Sony's offerings look tame and press the advantage through non-stop marketing. 

Anyways for XBox 4 ... I'd guess 15 TFLOPs, 16GB HBM, 7nm node, fall 2020 launch.