RolStoppable said:
Think of Harvest Moon vs. Farming Simulator in the way of Mario Strikers vs. FIFA. The former has to be good for people to enjoy it, but the latter can sell even when it's garbage, because there is demand for games based on real life properties. FIFA has definitely been rubbish for the majority of its existence, but that never stopped it from selling. From what I've heard of Farming Simulator, it's rubbish every year, but it has officially licensed vehicles and machines. You can also look at games that are based on movies or TV shows. The quality is more often than not questionable if not worse, but people want to buy games that are based on something that they already know from a non-video game source. It's common among people who are really into video games that they skip licensed games of all sorts. |
Well, makes sense.Nothing like good marketing and brands to sell games I guess.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1







