Miyamotoo said:
O they know it exist, but like Eurogamer wrote, its all about priorities performance with Nintendo, probably they could run Splatoon 2 at locked 1080p/30fps with AA if they wanted and like Eurogamer wrote. In any case its big upgrade over Splatoon 1 on Wii U. Also like Eurogamer wrote, I expecting that Mario Odyssey will also have dynamic resolution. Just for record, I don't arguing with you, this just normal conversation. :) |
They know it exists, but they don't use it enough in my opinion, it is a standard in modern video games, and Nintendo should meet this standard. There's really no good reason for a game releasing on hardware of PS3/360 calibre or better not to have AA.
And yeah Mario Odyssey will also likely use dynamic res; free-roaming games with a more variable rendering load will likely adopt this method while games with a more controllable load (like ARMS, and likely also Kirby, Yoshi, etc) will still use a fixed resolution.







