By using this site, you agree to our Privacy Policy and our Terms of Use. Close
RolStoppable said:
Barkley said:

Well it's not really 1% as the last official figures we got were January (53.4m), so over the past few months tracking has been off almost 10%, and if the weekly figures hadn't shot up 100k for week ending may 6th (the update after the 60.4m figure was announced), and then rise even further the figures for this year would have been off by about 18%.

So if Sony hadn't announce the 60.4m figure, tracking would have likely been almost 20% off for PS4 this year.

It is off by ~15% this year. VGC went into 2017 with a surplus of 400k units (53.8m vs. Sony's announced 53.4m) and arrives at Sony's next announcement with a deficit of 600k units (59.8m vs. 60.4m). So VGC has 6m vs. Sony's 7m and that's with the recent band-aid numbers.

A note on the maths, the correct number (7m) represents 100%, so being off by 1m results in an error margin of just under 15%. Without the band-aid the error margin would have been above 20%.

The surplus at the end of 2016 could have played a part in the lowballed estimates for 2017. Too much compensation for the previous overtracking of the PS4.

I guess Horizon Zero Dawn and all those "niche" japanese exclsuives like Nioh, Yakuza, Nier, etc. sold a lot more PS4s than we thought.

Usually in these early months PS4s have sold just under a million units per month, but this year it managed 7 million in what 5 months?