Alkibiádēs said:
Yokai Watch, Monster Hunter, Dragon Quest, Professor Layton, Shovel Knight, Just Dance, Skylanders (in its prime), etc. all beg to differ. If you make a good game that fits the demographic it will sell well. If you make a crummy late-port with little to no marketing and sell it for a full price then you should not be surprised that it bombed (which is around 90% of the third party support Nintendo got) Games like Marvel VS. Capcom and Street Fighter V are bombing on PS4 and/or Xbox One though. Not to mention the failed project that was Scalebound. |
Wasn't scalebound an exclusive game. Proffesor Layton and Yokai Watch are second party and Nintendo exclusive. Point remains that 75% of the third party support the PS4 and Xone get just don't sell on Nintendo consoles. Resident evil 4 released earlier on the Gamecube but was still outsold by both the PS2 version of that game. Now monster hunter and Yokai watch mainly sell well in Japan and are pretty much Nintendo exclusive except for MH worlds these days. In general big third party IP's from Western developers don't tend to sell well on Nintendo hardware take Rayman origins Wii got outsold by the PS3 version 2:1 while such a game should do well with the Nintendo crowd, or so one would think. It is usually rare for a third party game that releases both on a Nintendo console and Playstation/Xbox to sell around the same amount of units. Except for JRPG's and party games which sell like crap on PS/Xbox. The need for speed series is another example of a series without late ass ports which simply don't sell all that well on Nintendo consoles even though they did get many entries from the GC till the Wii U era.
Please excuse my (probally) poor grammar







