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Minecraft sells well on Nintendo platforms. It really has to do with making an IP that Nintendo gamers care about and most of them (devs/publishers) don't. You can't just throw GTA on a Nintendo console and expect sales because the demographic isn't there. Though, I suspect it would do pretty well.

So the question is, do we need to blame Nintendo for not broadening their audience to include the COD/GTA crowd? Personally, I don't think so. Nintendo knows more about the industry than I do from a business point of view and if they COULD, I think they would.