Mr Puggsly said:
Yeah, this new God of War is basically a reboot. I know the BS speak you read, but this is using the same old IP for sales reasons. At best they crowbarred some excuse to make this a successor. Sony makes new IPs, but they aren't always hits. This is why we get a God of War, Gran Turismo Sport, etc. I'm suggesting making new IPs doesn't mean you have retrie the old successful ones. MS has been apart of new IPs this gen, they just haven't had much luck. But we ignore Sony's failures because some succeed. |
This god of war is not a reboot. It's a continuation, that's like saying the next karate kid wasn't a sequel just because they replaced the main character. Mr. Miyagi was still there so no dice. Someone still has to learn to wax on and wax off. The karate kid with jaden smith was a reboot. God of war 4 will explain what happened in God of war 3 as to why Kratos arrived in the land of Norse mythology.
As for why Sony keeps God of war, I believe Sony is the only brand that has a first party hack n slash. This is probably kept around for the sake of diversity. Sony can keep and make new ips. That's what makes them different from Microsoft. Their internal studio made god of war.
microsofts failures have nothing to do with a lack of luck but a obvious disinterest in investing in making a fleet of internal studios they can depends on. Am I happy micorsoft is investing in ips next gen with Spencer, but I'd be damned if I didn't get pissed when I heard they commissioned devs again after closing one first party ip made by a third party. Every last sentence we've heard from Spencer his gen is we have to find another developer. You're the head of one of the divisions of the bigger company on planet earth. Make your own team and fill it up with a list talent. It's so easy to scout other people's games and publish and market the game so it doesn't go into your completions platform. They did the same damn thing with bioware. I was hoping micorsoft would just bite the bullet and buy bioware, but no...now we've got EA owning them. At the end of the day maybe that's for the best. Microsoft has had leadership over creatively expressing and expanding game development so we probably wouldn't have gotten an anthem in the same vein as bungie with destiny. Bungie had to leave Microsoft to make that happen. This is why building their own studios is best.







