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Microsoft lowered the standard in first party development in the console industry. The don't operate traditionally like a competent console maker. It's influencing a new generation of gamer who will learn to not care for individuality and competiton and that creatively can only hurt the industry instead of help it. Honestly, Microsoft did a lot helping with online but the only way they could possibly compete is by buying ips rather than making them. This is why their library is weak. Outside of simulation there is no objective to creativity and quality. There is no identity.