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I feel like AAA much like the whole gen definition is now very loose as things have evolved since the term was first coined, I agree with Mar1217 in that AAA as far as things go have a bit more to them than just budget and resources.

AAA was just a term for big titles that push numbers and I think people are mistaking developers using a AAA style approach in deciding whether a game is AAA when that's not really the case, to put it simply a AAA game is a big game so any title that pushes the platform heavily is AAA it's not really about budget because straight up I'd say Minecraft is AAA with its insane popularity and I doubt that had a massive budget when it was created.