SvennoJ said:
Perhaps instead of informing the 'winner' the 'loser' has quit, the game could silently replace the 'loser's input with AI as not to hurt the feelings of the 'winner' when his oppenent quits. That way everybody is happy! The 'winner' gets to stomp all over the AI believing he beat a weak human opponent, while the 'loser' is already off finding a more enjoyable match. |
That'S EVEN BETTER! Boy, we should really suggest this to some companies!