Ka-pi96 said:
The bonus levels don't actually count. You don't lose a life if you die in there so it doesn't prevent you from earning the coloured gems, fortunately! But yeah, some of the gems are going to be seriously hard! |
Really? That should make The Lost City a lot easier! Also, Slippery Climb. I'm surprised my first death in the level occurred in the bonus level, and I died only two or three times after the bonus level. Should actually be relatively easy to get the gem if I can die in the bonus level.
| Barkley said: My brother died so much on the native fortress stage one of the question mark blocks turned into an additional checkpoint, I didn't know that was even a thing. |
I didn't know it either, but I noticed it too. Also, the boulder you run from in two levels becomes really slow if you're bad enough.
konnichiwa said:
The gems aren't that hard some levels are just a pain in the ass (like spinning a enemy into boxes and then find out n cortex symbol was in it and get lost)...The game could have used a restart level option instead of quitting the level and start it again X_X... |
Well, in general, the game isn't really difficult. It just requires you to be really, really careful. There's some actually difficult spots too, but they're pretty rare and not that difficult. It's just that the game is so unforgiving when you make mistakes. I definitely agree about the restart option.
Hey, I wasn't too far from getting the gem in Slippery Climb on my first run either! I didn't, though, and I might try again later, but I was surprised at how well that level went. Anyway, congratulations on your progress! I'm almost certainly not going to go that far myself because I have better use for my time.
If you expected to relieve stress with the first Crash, I would like to question your sanity.
It's a great game but very unsuitable for relieving stress.








I agree, the time trials are hard - but in my opinion, that goes well along the general difficulty of the game.