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vivster said:
Ljink96 said:
Switch's best and most impressive titles will be the ones catered directly for it. Not ports from more powerful hardware. Once game developers and even Nintendo understand this, Switch will take off even further. It has to be like the DS or 3DS. And by that I mean unique experiences made specifically for that hardware.

Which is what's mostly deterring 3rd parties to make games for the Switch. Why put in the work to make just one game for a specific device that's known to shun 3rd parties when you could do one game for a lot more and bigger platforms at the same time?

Also, apart from 1-2-Switch I haven't seen a single game on the Switch that's uniquely made for it. All of the games would work just as well on other consoles or PC.

You should take a look at Arms. And if you become selective and say "oh, you can also play it without motion controls". Yeah, that's true, but then it loses one of its main points (it was made to be more precise/fast than having to use analogs and it also has that curve effect that makes a difference). By that logic everything can run on PC, because in the vast majority of games you can remove important features and still have it playable. But then they are not the same and lose purpose. Some people do care about those differences/features. 



Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won